Onshape Sketch Plane: Origin & Workplane Selection

In Onshape, sketch plane selection is a fundamental step that dictates where your sketch entities reside in 3D space. The sketch plane determines the orientation of the 2D sketch. The sketch entities will then be used to create 3D features. An appropriate origin selection on the right workplane ensures that your design aligns correctly with the intended coordinate system.

Alright, buckle up buttercups! Let’s talk about sketch planes in Onshape. What are they? Think of them as your 3D modeling canvas. You can’t just draw in mid-air (unless you’re a wizard, in which case, teach me!), you need a surface. In Onshape, that surface is your sketch plane. It’s where the magic of 3D design begins.

Why should you care about these virtual canvases? Well, imagine trying to build a house without a solid foundation. Disaster, right? Same goes for 3D modeling. Understanding and using sketch planes effectively is absolutely crucial for accurate and efficient 3D modeling. It’s the difference between a perfectly aligned masterpiece and a wobbly, frustrating mess.

Now, Onshape isn’t going to leave you stranded with just one option. There’s a whole arsenal of techniques for creating these planes, from the basic to the brain-bending! Over the next few minutes, we’re going to unpack everything you need to know. We’ll be covering a whole slew of plane creation techniques that will help you become a master of Onshape. Get ready to unleash your inner 3D artist.

Contents

The Foundation: Understanding Standard Planes (Front, Top, Right)

Alright, let’s talk about the OGs of Onshape: the Front, Top, and Right planes. These aren’t just randomly thrown in there; they’re your starting blocks, your foundation, the bread to your 3D modeling sandwich! Seriously, understanding these three is like knowing your ABCs before writing a novel.

Default Planes: Your Initial Orientation

When you fire up a new Onshape document, you’ll notice these three amigos hanging out right away. The Front plane is like looking straight at your creation, a head-on view. The Top plane is, well, from the top down, a bird’s-eye view of your masterpiece. And the Right plane gives you a side profile, showcasing the, uh, right side of your design. Each plane is perpendicular to the other, working together in harmony.

Their default orientation is set to align with the origin, which is the center point (0,0,0) of your modeling universe. Think of it like the North Star for your designs. The front plane will be parallel to the Y axis, the top to the X axis, and the right to the Z axis

Knowing this default orientation is super helpful, especially when you’re starting a new project. It gives you a reliable reference point and helps you visualize your design in 3D space.

Best Practices: Aligning with the Origin

Here’s a pro tip: treat the origin like it’s made of gold (digitally speaking, of course). Aligning your model with the origin from the get-go is a fantastic habit to develop. Why? Because it makes your models easier to manage, edit, and reference later on. It’s like organizing your sock drawer – nobody wants to do it, but you’ll thank yourself later.

Imagine this: you’re building a robot. You could start drawing willy-nilly, but if you anchor the robot’s main body to the origin, everything else can be built around that central point. This means easier mirroring, easier dimensioning, and fewer headaches down the road.

Here are some best practices when leveraging these standard planes:

  • Plan Ahead: Before you even touch your mouse, think about which plane makes the most sense for your primary sketch. Which view best captures the main profile of your design?

  • Start Simple: Begin with a basic shape or profile on one of these planes. This gives you a solid foundation to build upon.

  • Use Constraints: Lock your initial sketch to the origin using constraints (like coincident or fixed). This keeps your design grounded and prevents it from floating off into the digital abyss.

  • Name your sketches: This helps you and other users locate the sketches in the document.

By mastering these standard planes and aligning your models with the origin, you’re setting yourself up for 3D modeling success!

Offset Planes: Your Gateway to Parallel Universes (of Geometry!)

Okay, picture this: you’ve got a fantastic design brewing, but the perfect spot for that next feature is, well, just out of reach. That’s where offset planes swoop in to save the day! Think of them as your personal bridge-builders in the world of Onshape, letting you create new sketching surfaces parallel to existing ones with laser-like precision.

What Exactly Is an Offset Plane?

In simple terms, an offset plane is a brand-new plane created at a specified distance from an existing plane or surface. It’s like cloning your original plane, but giving it a VIP pass to a new location. Creating them is super straightforward:

  • Find the “Plane” feature in your toolbar.
  • Select the plane or face you want to offset from.
  • Type in the offset distance. Easy peasy!
  • Flip the direction to make sure it’s going the right way. (Nobody wants a plane crashing through their model!)

Dialing In the Distance and Direction

Onshape’s got your back with intuitive tools for specifying exactly how far away you want your new plane to be. You can punch in a precise numerical value or even use equations for parametric control (more on that wizardry later!). Direction matters too! Onshape will let you flip the direction of the offset, ensuring your new plane lands exactly where you need it. If you get the direction wrong, no worries; a quick flip is all it takes to set things right.

Where Do Offset Planes Shine?

Offset planes are the unsung heroes of many modeling tasks. Here are a few scenarios where they can make your life a whole lot easier:

  • Creating features at precise distances: Need a boss exactly 5mm from the side of a part? Offset plane to the rescue! Sketch on the offset plane, and boom, you’ve got perfect placement.
  • Building complex multi-level features: Imagine designing a tiered cake stand. Offset planes are essential for creating each level at the correct height.
  • Adding detail to curved surfaces: Creating a pattern on a curved surface? Offset planes can provide a flat, parallel surface to sketch on, making intricate designs a breeze.
  • Starting from Scratch: Creating a new body from nothing in space using offset planes.

So, embrace the power of offset planes! They’re your ticket to creating precise, complex, and downright awesome designs in Onshape. Now go forth and build!

Sketching Directly on Faces: Utilizing Existing Geometry as a Sketch Plane

Ever felt like Onshape was playing a prank on you with its planes? Well, sometimes the best way to beat the system is to ditch the pre-made planes altogether! That’s right, we’re talking about sketching directly on the faces of your existing geometry. Think of it like drawing on a 3D canvas – super cool, right?

But wait, before you go wild and start scribbling on every surface, there are a few things to keep in mind. Not all faces are created equal. Let’s dive into the nitty-gritty.

Planar vs. Non-Planar Faces: A Reality Check

Okay, here’s the deal: Onshape loves planar faces. Planar faces are flat. When you pick one of these babies, Onshape happily slaps your sketch right on there, ready for action. It’s smooth sailing, my friend.

But what about those fancy curved surfaces? The non-planar ones? Well, Onshape isn’t a fan of non-planar faces. It might let you try, but don’t expect a masterpiece. Generally, sketches need a flat surface to behave, so keep this in mind.

Important Limitation: You generally can’t directly sketch onto a non-planar face and expect a 2D sketch to act correctly, such as for extrudes or cuts. You will get an error. You may be able to project lines, but you will not be able to create a sketch directly on a curved face.

Unleashing Your Inner Artist: Examples of Face-Based Sketching

So, where does this face-sketching magic come in handy? Loads of places!

  • Adding Details: Want to engrave a logo on a curved surface? Project the logo from a plane onto the curve.
  • Creating Complex Cuts: Need to cut a perfectly shaped hole through a part? Sketch it right on the surface, then cut away!
  • Building on Existing Shapes: Imagine you’ve got a basic block, and you need to add a funky fin. Sketch the fin shape directly onto the block’s face and extrude it out. Boom!

Face-based sketching is all about embracing the organic flow of your design. So, go forth, experiment, and don’t be afraid to get a little messy!

The Sketch-Plane Relationship: Orienting Your Sketches for Success

Alright, imagine a painter with a canvas, but instead of paint, we’re slinging lines and arcs in 3D space! That canvas is your sketch plane, and the relationship between it and your sketch is kinda like a director and their actors – one wrong move, and the whole scene is a mess!

Think of the sketch plane as the foundation upon which your 3D features are built. Your sketch lives on this plane, and its orientation dictates how your features are extruded, revolved, or swept into existence. Mess this up, and you might find your hole going the wrong way! It’s all about precision, my friends, so choosing the right plane and sketching correctly is kinda a big deal.

Why Orientation Matters?

Ever tried putting a puzzle piece in the wrong way? Yeah, that’s what happens when your sketch isn’t properly aligned. The orientation of your sketch to the plane determines the direction of your feature. If you want a hole going straight through, make sure your circle is perpendicular to the plane you are extruding from.

Best Practices for Sketch Stability

So, how do we avoid this digital puzzle frustration? Here are a few tricks to keep your sketches behaving:

  • Alignment is key: Make sure your sketch is properly aligned to the origin or other known geometry on your plane.
  • Constraints are your friends: Use geometric constraints like horizontal, vertical, tangent, and coincident to lock your sketch elements in place. This prevents them from wiggling around unexpectedly. Trust me, you’ll thank yourself later when you make design changes.
  • Dimension with intention: Add dimensions to fully define your sketch. A fully defined sketch turns black (in Onshape), which basically means it is locked down and won’t change unless you tell it to.
  • Stable Sketch Behavior: A stable sketch means you’re set up for predictable and reliable 3D modeling!

Angled Planes: Unleash Your Inner Maverick and Conquer Non-Orthogonal Geometry!

Ready to break free from the tyranny of right angles? Good, because we’re diving into the exciting world of angled planes! These nifty tools let you create sketch planes that aren’t confined to the usual Front, Top, and Right orientations. Think of them as the rebels of the 3D modeling world, letting you build features on those tricky, non-orthogonal surfaces that used to give you a headache. It’s time to add some flair to your design!

So, how do we conjure these angled wonders? It all starts with an axis – your trusty guide – and a reference plane. Imagine you’re a seasoned explorer charting new territories. The axis is your compass, pointing you in the right direction, while the reference plane is your starting point. Onshape then lets you pivot a new plane around that axis, using your reference plane as a guide.

The magic lies in specifying the angle. Is it 30 degrees for a subtle slope? Or maybe a wild 75 degrees for a dramatic flourish? The choice is yours! Just punch in the desired angle, and Onshape obediently creates your angled plane. No more guesstimating or wrestling with clunky workarounds.

But why bother with all this angled plane sorcery? Picture this: you’re designing a sleek, futuristic phone with a tapered back. Or perhaps a rocket nozzle requiring that specific angle for optimal thrust. Angled planes are the unsung heroes in these scenarios, allowing you to create geometry that would otherwise be a nightmare to model. They’re perfect for those features that need to exist at those specific angles that make your design pop! You will be able to create features that before you couldn’t and impress your engineering colleagues.

Midplanes: Symmetry’s Best Friend and Construction’s Secret Weapon

Ever feel like your design is a bit… lop-sided? Or maybe you’re wrestling with a complex build and wish there was an easier way? Enter the unsung hero of Onshape: the midplane. Think of it as the ultimate symmetry enabler and your secret weapon for simplifying even the trickiest constructions.

Generating Midplanes: It’s Easier Than Finding Matching Socks

So, how do you conjure up these magical midplanes? It’s delightfully simple. Onshape lets you generate them smack-dab in the middle of two planar entities. That could be two faces of a part or even two existing planes. Just select your two surfaces or planes, fire up the midplane tool, and BAM! You’ve got a brand new plane sitting perfectly in the middle. It’s like a geometric mediator, bringing harmony to your design.

Why Midplanes are Your New BFF: Symmetry and Sanity

Okay, so you can make a midplane… but why should you? The answer is two-fold: symmetry and simplified construction.

Symmetry: If your design calls for perfect symmetry, midplanes are your best friend. By building features mirrored across a midplane, you ensure that both sides are identical. No more eyeballing it and hoping for the best!

Simplified Construction: Complex builds can be a real headache. Midplanes act as a central reference point, making it easier to align and position features. They’re like the North Star guiding you through a sea of geometric possibilities.

Midplanes in Action: Examples That’ll Make You Say “Aha!”

Imagine you’re designing a symmetrical bracket. Instead of modeling both sides independently, create a midplane down the center. Then, model one side and mirror it across the midplane. Poof! Instant symmetry and half the work.

Or perhaps you’re building a complex housing with multiple components that need to be perfectly aligned. A midplane can act as the foundation, ensuring that everything is centered and balanced. It is so much easier to design.

Midplanes: The Underdog You Need on Your Team

Midplanes might not be the flashiest feature in Onshape, but they are incredibly powerful. They’re the secret ingredient to achieving perfect symmetry and simplifying complex constructions. So next time you’re wrestling with a design, remember the humble midplane – it might just be the hero you need.

Advanced Construction: Leveraging Work Features for Defining Planes

So, you’re feeling pretty good about your Onshape skills, huh? You’ve mastered the basic planes, you’re offsetting like a pro, and you’re even dabbling in angled surfaces. But what if you need to go beyond the ordinary? What if you’re trying to model something truly complex and need to define planes in ways that the standard tools just can’t handle? That’s where work features come in to help you out.

Work Features: Your Secret Weapon

Think of work features—points, lines, and yes, even more planes—as the scaffolding for your most ambitious 3D modeling projects. They’re the temporary, but oh-so-crucial, elements that help you define exactly where you want your planes to be. They’re the unsung heroes that make seemingly impossible geometry a reality.

Planes Normal to Curves: Bending Reality to Your Will

One of the coolest tricks in the work feature arsenal is creating planes normal to a curve. Imagine you’re designing a crazy, winding pipe or a complex organic shape. You need to create features that follow that curve precisely. Using a point on the curve as a reference and the curve itself as a guide, you can create a plane that is perfectly perpendicular at that specific point. Boom! Instant sketch surface for adding details along that wild path. It’s like having a superpower to bend the 3D world to your will.

Design Intent: Because Changes Happen

But work features aren’t just about making cool shapes. They’re about something even more important: design intent. Using work features lets you tie your planes to specific geometric relationships. This means that if you change the underlying curve, your plane (and any features built on it) will update automatically. No more manual adjustments!

This is parametric modeling at its finest. It gives you the control and flexibility to make changes without breaking your entire model. So, next time you’re facing a tricky modeling challenge, remember the power of work features. They’re the key to unlocking advanced construction techniques and maintaining your sanity in the process.

Precise Positioning: Using Mate Connectors as Sketch Planes

Ever felt like placing a component in your assembly is like trying to parallel park a semi-truck in a phone booth? We’ve all been there! Onshape assemblies can sometimes feel like wrestling an octopus, but fear not, intrepid designer! There’s a little trick up Onshape’s sleeve that can make your life way easier: mate connectors as sketch planes. Think of them as your assembly’s personal GPS, guiding your sketches exactly where they need to be.

So, how do you turn these assembly superheroes into your sketching sidekicks? It’s simpler than you might think. You see, Onshape lets you select a mate connector as the foundation for a new sketch. This means the sketch plane perfectly aligns with the coordinate system of that mate connector. No more guessing, no more eyeballing – just pinpoint accuracy.

But why is this such a game-changer? Well, imagine you need to add a custom bracket to a component within a complex assembly. Instead of juggling reference geometry and hoping for the best, you simply create a sketch directly on the mate connector that defines the bracket’s attachment point. Boom! Your sketch is perfectly positioned, ready to be extruded, revolved, or whatever your design heart desires.

Let’s paint a picture with some examples:

  • Example 1: Custom Mounting Brackets. You’ve got a motor and need to design a custom bracket to mount it to your frame. By using a mate connector on the motor’s mounting face as your sketch plane, you can design the bracket in place, ensuring it perfectly matches the motor’s geometry.

  • Example 2: Complex Fixtures. Designing a fixture with multiple interlocking parts? Mate connectors can define the precise location of each part. You can then sketch directly on these connectors to create features that ensure a perfect fit between components.

  • Example 3: Cable Routing. Need to route cables or wires through an assembly? Use mate connectors to define the path’s start and end points. Then, sketch splines or other geometry directly on these connectors to create precise and controlled cable routes.

Using mate connectors as sketch planes turns assembly design from a frustrating guessing game into a precise and predictable process. It’s all about leveraging the power of Onshape’s assembly tools to create intelligent, parametric designs that are a breeze to modify and update.

The Heart of It All: Why the Origin is Your Best Friend When Making Planes

Alright, let’s talk about the origin. No, not the beginning of time, but the origin in your Onshape workspace. Think of it as the Big Bang of your model – everything else expands from it. It’s that little dot where the Front, Top, and Right planes all high-five. It’s tempting to ignore it, but trust me, understanding how to use the origin to make planes is like discovering the secret sauce to deliciously precise 3D modeling.

Making Planes with the Origin – The Direct Approach

So, how do you use this magical origin? One way is directly. When you’re creating an offset plane, for example, you can reference one of the default planes that intersects right at the origin. Suddenly, your new plane’s position is locked to that central point. The same goes for angled planes. Want a plane tilted just right? Use an axis that runs through the origin as your reference, and you’ve got rock-solid control. It’s like anchoring your ship to a lighthouse – stable and dependable.

Parametric Power: Linking Planes to the Origin’s Coordinates

But here’s where it gets really interesting: parametric design. By linking your plane positions to the origin’s coordinates, you unlock a whole new level of control. Imagine this: you define the offset distance of a plane not with a static number, but with a variable that is relative to the origin. Change the origin’s location (or a parameter linked to it), and bam! – your plane updates automatically. This is how you create models that adapt to changes effortlessly. It’s like having a model that thinks with you! Using the origin to drive parametric designs in this way ensures that your designs are not only precise but also incredibly flexible and easy to modify, keeping your design intent intact no matter how the project evolves.

Utilizing Axes for Angled Planes and Revolved Features

Alright, buckle up, because we’re diving into the world of axes – not the kind you chop wood with, but the kind that helps you create some seriously cool stuff in Onshape. Think of axes as the unsung heroes of angled planes and revolved features. Without them, well, let’s just say your designs might be a bit…flat.

So, how do these magical lines help us conjure up angled planes? Easy peasy. Imagine you have a standard plane, like the Front plane. Now, picture an axis running through it. By selecting that axis and another reference plane, you can create a new plane, angled precisely to your liking! It’s like having a custom-built ramp for your 3D features.

But wait, there’s more! Axes are also the backbone of anything that spins in Onshape, especially revolved features. Revolved features? you ask. Think of making a vase. You sketch a profile (the outline of half the vase) and then revolve it around an axis to create the full 3D shape. The axis is the pivot point, the center of rotation, the… okay, you get the idea. It’s kinda crucial. No axis, no spinning, no cool revolved stuff.

Now, not all axes are created equal. You’ve got a few flavors to choose from:

  • Inferred Axes: These pop up automatically based on your geometry. Onshape is smart like that. It sees a cylinder and bam, infers an axis right down the middle.
  • Explicit Axes: Sometimes, you need to be the boss. With explicit axes, you define exactly where they go, using points, lines, or other geometric references. You’re in control!

Using axes effectively is key for unlocking more complex designs in Onshape. From angled planes to revolved bodies, axes are a foundational tool for precise design!

Parametric Control: Applying Constraints and Dimensions to Planes – Making Planes Obey Your Every Whim!

Okay, so you’ve got these planes, right? They’re floating out there in the digital ether of Onshape, ready to be the launchpad for your awesome 3D creations. But, like a toddler with a crayon, if you don’t give them some rules, they can get a little… wild. That’s where constraints and dimensions come in! Think of them as the discipline your planes desperately need (in a nice, constructive way, of course).

Taming the Wild Planes: Constraints and Dimensions

Constraints are like the handcuffs (metaphorical, relax!) that lock your plane into a specific relationship with other geometry. Want a plane to always be parallel to another? Constraint it! Need it perpendicular? Constraint it! Onshape’s constraint tools are your best friends here. Use them! Seriously, they’re awesome. Think of horizontal, vertical, tangent, and coincident – all designed to bring order to the chaos.

Dimensions, on the other hand, are all about the numbers. They tell Onshape exactly how far away your plane should be from something else, or what angle it needs to hold. This is where you whip out your measuring tape (digital, obviously) and tell that plane, “No, you’re not going to be approximately 5mm away; you’re going to be EXACTLY 5mm away, and you’re going to like it!”

Accuracy is the Name of the Game: Why Bother?

“But why all the fuss?” you might ask. “Can’t I just eyeball it?” Well, sure, you could. But do you want a model that’s slightly off, causing problems down the line? Do you want to be that person? Didn’t think so. Ensuring accuracy in plane creation through constraints and dimensions guarantees your design will be precise, predictable, and, let’s face it, professional. We are here for that professional design!

Parametric Power: The Gift That Keeps on Giving

Now, for the really cool part: parametric control. This is where you can make a single change and have your entire model update automatically. Link your plane’s position or angle to a variable, and boom! You’ve got a design that adapts to your every whim. Need to adjust the overall height of your widget? Change the variable, and your planes (and everything attached to them) will follow suit. It’s like having a design that magically adjusts itself! It’s like giving your design a superpower and saving yourself hours of tedious rework. Dimensions, parameters, and constraints are key to Onshape success!

Efficiency Tip: Using Selection Filters to Select Planes

Okay, picture this: You’re working on a massive Onshape model. It’s got more planes than a busy airport, and you’re trying to grab that one specific plane hidden somewhere in the mess. Sounds familiar? We’ve all been there, frantically clicking around, hoping we don’t accidentally select the wrong thing and mess up our meticulously planned design. What if I told you there was a better way?

Enter Onshape’s super-slick selection filters! Think of them as your personal search party for specific types of entities. Instead of blindly clicking, you can tell Onshape, “Hey, just show me the planes!” It’s like having x-ray vision but for your CAD model.

Creating Your Plane-Spotting Filter

So, how do you get this magic filter working? It’s easier than making a cup of coffee (and probably just as essential). It’s like telling Onshape, “I only want to see planes right now.” You can then select away without fear of accidentally grabbing a sketch, edge, or some other random entity.

Efficiency on Overdrive

Why is this such a big deal? Because time is money, my friends! Selection filters drastically reduce the time you spend hunting for specific elements in complex models. No more accidental clicks, no more undoing mistakes, just smooth and efficient plane selection. For models with dozens or even hundreds of planes, this feature is an absolute game-changer. It allows you to focus on the actual design work, rather than wrestling with the software. Trust me, your mouse clicks (and your sanity) will thank you.

Sketch Plane Choice Matters: How Planes Influence Feature Creation

Okay, buckle up, design wizards! Let’s talk about how picking the right sketch plane is like choosing the perfect spice for your culinary masterpiece. It can make or break your design!

Plane Selection’s Impact on Feature Orientation

Ever wondered why that extrusion went the opposite direction you wanted? Or why your sweep looks like it’s doing the limbo under your part? Chances are, your sketch plane is the culprit. The plane you choose dictates the orientation of your feature. Think of it as setting the stage for your 3D performance. If the stage is tilted, the show will be a mess!

Best Practices for Plane Selection

So, how do we avoid these plane-tary disasters? Here are a few golden rules:

  • Visualize Your Feature: Before you even touch a sketch tool, imagine the final feature. Which direction should it extend? Where does it need to connect?
  • Consider Symmetry: Are you creating a symmetrical part? A midplane could be your best friend.
  • Think About Manufacturing: How will this part be made? Does your plane choice make sense for machining, molding, or 3D printing?
  • Use the Right Tool for the Job: Onshape offers a variety of ways to create a custom plane. Choose the best one to make your design process smooth.

Examples of Sketch Plane Mishaps

Let’s look at some common blunders:

  • The Backward Extrusion: You want to add a boss to a face, but it extrudes into the part instead of out. Solution? Double-check the direction when you define the extrusion, or simply redefine your sketch on the opposite side.
  • The Limbo Sweep: Your sweep looks twisted and distorted because the sketch plane isn’t perpendicular to the sweep path. Make sure the plane is oriented correctly before drawing your profile.
  • The Misaligned Hole: You’re trying to drill a hole through two faces, but it’s off-center. Verify that your sketch plane is parallel to the faces and that your sketch is properly aligned.

Remember, your sketch plane is the foundation upon which your 3D model is built. Choose wisely, and your designs will be rock solid!

So, there you have it! Picking the right sketch plane in Onshape might seem small, but it’s a foundational skill that’ll save you headaches down the road. Get comfortable with these techniques, and you’ll be well on your way to creating some awesome designs. Happy sketching!

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